Wednesday, 29 May 2013

BLURB

Like all good novels (and a lot of terrible ones) there must be a blurb to get the reader excited.  Here's one I knocked up in about 2 minutes and it'll change drastically as the book develops no doubt :

Have you ever wondered whether your life has already been mapped out and the big decisions have already been made for you?  Have you ever felt that who and where you are right now is a direct result of one small choice you made when you were young? Could your destiny be influenced by a choice as small as what counter you chose in a game of Monopoly when you were fifteen years old? That certainly seems to be the case for six teenagers who met whilst on holiday at the Silver Sands caravan park in the mid-eighties.   
It is twenty five years later and Troy (the car) drives taxis, Billy (the boat) is an entertainer on a cruise liner, Louise (the dog) runs a dog hotel, Douglas (the boot) has been fired from every job he's ever had, Nina (the iron) works for the local press as a journalist, and Gavin (the top hat) is a local businessman and councillor who, by refusing to renew Silver Sands' entertainments licence, hopes to close the park in order to buy the land for development.   
Something at the creepy old caravan park is stirring however, and it's not just the restaraunt manager making today's soup.  With rumours that Silver Sands was built on an old Viking burial ground it seems that a strange ethereal force more powerful than fate is bringing the six friends together once more, but why?  Will they save the park from closure? Will they just have one more holiday then move on and get over it or have they been brought together for one last game of monopoly with terrifying consequences?

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